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Ezstatz Documentation
  • 👋Welcome
  • ☑️Setting Up
  • 🪧Guide
    • 🥇Making Leaderboards via Ezstatz
    • 💾Managing Player Data
  • 🖥️API Reference
    • 📝Creator Functions
    • 🔄Getter Functions
    • ✅Setter Functions
    • ➕Comparison Functions
    • 💾Data Functions
  • ⚙️Settings Module
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Setting Up

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Last updated 1 year ago

This is a brief explanation on how to install and setup the module.

First, you'll need to get the module via the . Once you get the model, insert the module into ServerScriptService or Workspace. Next, create a new Script and write this code:

local Ezstatz = require(game.ServerScriptService:WaitForChild("Ezstatz")

If you put the module elsewhere in your game, use this code instead:

local ezstatsLocation = ez.stats.location
local Ezstats = require(ezstatsLocation:WaitForChild("Ezstats")

Placing the module in ReplicatedStorage doesn't affect how the module works, however it is not recommended.

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